# Craft cost and Cost Increases

## Cost of Part

<mark style="color:blue;">Common</mark>

|     Cost of Stick    |      Cost of Reel     |    Cost of Line    |
| :------------------: | :-------------------: | :----------------: |
| 200 Fish + 200 Steel | 120 Fish + 120  Steel | 40 Fish + 40 Steel |

<mark style="color:yellow;">Rare</mark>

|     Cost of Stick    |     Cost of Reel     |     Cost of Line     |
| :------------------: | :------------------: | :------------------: |
| 480 Fish + 480 Steel | 360 Fish + 360 Steel | 120 Fish + 120 Steel |

<mark style="color:purple;">Legend</mark>

|       Cost of Stick      |       Cost of Reel       |     Cost of Line     |
| :----------------------: | :----------------------: | :------------------: |
| 1,440 Fish + 1,440 Steel | 1,080 Fish + 1,080 Steel | 360 Fish + 360 Steel |

<mark style="color:red;">Myrhical</mark>

|       Cost of Stick      |       Cost of Reel       |       Cost of Line       |
| :----------------------: | :----------------------: | :----------------------: |
| 4,320 Fish + 4,320 Steel | 3,240 Fish + 3,240 Steel | 1,080 Fish + 1,080 Steel |

## Cost increases

When the tools are being crafted in massive amounts, the materials used for craft making become difficult to find. This allows the players to have higher demand for the most upgraded tools (<mark style="color:red;">Mythical</mark>) in their possession. When the number of tools crafted have reached its expected value of 2.500, including all different rarity levels, the cost of tool crafting will rise.

( Example only at the <mark style="color:blue;">Common</mark> level )

<table><thead><tr><th width="224" align="center">Fishing Rod</th><th width="198" align="center">Stick</th><th align="center">Reel</th><th align="center">Line</th><th align="center">Cost of crafting</th></tr></thead><tbody><tr><td align="center">0 to 2,500 </td><td align="center">200 Fish + 200 Steel </td><td align="center">120 Fish + 120 Steel </td><td align="center">40 Fish + 40 Steel </td><td align="center">Basic</td></tr><tr><td align="center">2,501 to 5,000</td><td align="center">x2</td><td align="center">x2</td><td align="center">x2</td><td align="center">x2</td></tr><tr><td align="center">5,001 to 7,500</td><td align="center">x4</td><td align="center">x4</td><td align="center">x4</td><td align="center">x4</td></tr><tr><td align="center">7,501 to 10,000</td><td align="center">x6</td><td align="center">x6</td><td align="center">x6</td><td align="center">x6</td></tr></tbody></table>

From the example, it can be seen that When reaching a certain threshold, it will be adjusted x2 from the current crafting base.
